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Found 2 results

  1. Hard to differ points of entrance and exit for sphere of influence by only moving circles animation. For example how it looks like when after creating transfer manevour to Minmus I focused on it Visually it is hard to determine entrance and exit if you don't know in advance how their animations look like. And also I believe that it is very hard to remember for which case circles converge and diverge, especially for new players. Cost of mistake is high - you will get retrograde orbit instead of prograde, and reverse. I believe there must be markers for them in all cases, in this case for relative to Minmus view Upd: I describe problem for 0.1.1.0 version of ksp2
  2. hi hi Just checking, has anyone else seen this bug yet? I had a strange encounter on the way to Minmus today, where I had a Mun encounter even though I was well outside the Mun's sphere of influence, more than 10 million meters outside the Mun's sphere of influence. Needless to say, it put a rather significant snag in my mission. In case it is relevant, here are some of the other things I did around the time the bug happened: I made my initial burn to reach Minmus. I went back to the space center and checked on how long I had until I needed to start my asteroid intercept burn. I flew my Minmus mission again, and time accelerated until I was at the descending node for it and Minmus, to see if I could make any useful course corrections. I then I went to my Minmus base station and checked on its progress with filling its fuel tanks. When I returned to my Minmus mission once again, it was inside the folded segment of space-time. Here is a screencap of the phantom encounter:
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