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Showing results for tags 'statistics'.
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It would be very helpful if we could view in-flight statistics while piloting our crafts. I find it frustrating that I have to switch to map view to see what my apoapsis is. By the time I've maneuvered my mouse around to where I can actually see my apoapsis I occasionally by-pass my targeting apoapsis or I lose slight control of my craft. I understand there is a mod, Kerbal Engineer Redux that displays in-flight statistics. However the mod hasn't been updated in about a year.
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- statistics
- in-flight
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apparently there appears to be some errors in the neowise survey, such as not accounting for the albedo of the asteroid, seems like a bit of an issue. http://arxiv.org/abs/1605.06490 discuss
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- near earth objects
- thermodynamics
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http://blogs.plos.org/biologue/2016/03/16/is-the-p-value-pointless/ I agree with most of what is said in this article. However having worked a long time with statistics and criticized the statistical works of others, I have to say this: Finding sources of variation takes alot more work than one appreciates. That overscrutinizing P-values (creating stringent thresholds) can cause overcorrection if there are hidden dependencies in the data.
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In your "main" save I mean, whether that be Career or Sandbox mode. I myself currently have 25, including debris, flags, and leftover junk from rescue contracts. It's somewhat more than I generally like to keep around, but I've started to wonder just how many everyone else is generally managing. If you have an extraordinary number, or a peculiar reason for your vote, please comment here! Note: There are three different questions, so you'll have three different votes based on whether you're counting flags, asteroids, and debris. If you can't be bothered to sort out all the numbers and aren't confident in your estimate, feel free to only vote for one or two of the questions
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- poll
- statistics
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