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Showing results for tags 'stock craft'.
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The parallel-sequential missions system (having recorded mission events placed on the main timeline and returning to the past) proposed in another thread enables having this feature in the stock game. AI agency could use the stock craft. There's a lot of work needed to make a balanced AI and get the timings right, but it is doable.
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- space race
- ai
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Are all up to date rockets like Saturn v, shuttles and other lifters like Russian one will be included in game as prebuild and ready to use? Are current and past spacecraft like Voyager, Sputnik will be included and prebuild? Are space station like ISS and Mir will be included and prebuild in base game. Maybe in cat example like. Mir-> each part( stage) separate ISS -> each part(stage) separate. It would be a good start to be able to replay cards of history form start (as learning curve) it would be more progressive ( from first rocket in space through establishing mission to moon and building space station stage by stage to landing on Mars) and then once achieving those steps new players would be able to carry on exploring further in to space. If this thread( questions where already asked) exist please point me in their direction and I do apologize for inconvenience.
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- ksp2 suggestions
- ksp2
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The Aeris 4A is a reasonably capable SSTO spaceplane, able to do a Mun or Minmus flyby, or even go interplanetary with proper gravity assists. It can also dock with other Aeris 4A. How far can you take one? You could try to fly a single Aeris 4A but might not make it too far. However, using one as a fuel tanker is an option...
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- stock craft
- ssto
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How to remove stock craft -SOLVED-
Docsprock posted a topic in KSP1 Gameplay Questions and Tutorials
There are a lot of 'stock craft' in the SPH and VAB. How do I get rid of them? -