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Showing results for tags 'swept'.
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After @swjr-swis posted his replica of the Bell X-5 on the USAF Museum Replica Showcase, I decided to try and make my own variable sweep-wing aircraft. I then looked inside his plane, as seen in the screenshot below, and decided to mimic it in "Tim C's Car" - which would be based loosely on the F-14 Tomcat. The interior of @swjr-swis's Bell X-5 replica. I implemented the same angle limit and target angle (both in part settings and action groups) for my own aircraft. However, when I put the finished product on the runway, the wings started wobbling up and down. It stopped after a few seconds - and after I confirmed that the H and N keys were working as expected - but it started again when I hit 70 m/s during takeoff. After using up almost all the runway on wet mode (yes, I'm using Panther engines) to take off, the wings that remained on the plane look like they're flapping - hence causing a loss of control followed by a crash. I started with a Wing Connector B, D, and then a Small Delta Wing. The wings touched the runway and snapped off every time. When I removed the D connectors, the outcome remained the same as prior. I then replaced those wings with single swept wing parts, but still got wobbling wings - although there were way fewer instances of snapping off on the runway. Even when I tried autostrut - grandparent part and rigid attachment, it was no use. Before you ask, I doubt the takeoff length is due to bad aerodynamic design. I copied the prototype but kept the swept wings fixed (as in no variable sweep-wing mechanism), and the plane took off just fine. Tim C's personal supersonic jet - or "car," as named per family tradition - flapping its wings. How can I get my supersonic plane's wings to stop wiggling all the time? Here's the craft file of the latest variable sweep-wing prototype if you want to mess with it: https://mega.nz/file/LfxjSa7A#WBfQEUkCpdAAqCubWl1yiX9hiSczPHBxbdLd-QHLDoE Thank you all very much.
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- variable
- supersonic
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