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  1. Allright lads! Figured that since people have such a hard time with reaching Moho and returning that I would upload my own Moho mission. Was able to reach the planet, get into a circular orbit and return with some fuel to spare. PS - This game uses mods such as Scatterer, Texture Replacer, SVE, Kerbal Engineer, NFT, RPM, OPM, Planetary Bases etc. I don't use MechJeb or anything that should be considered "cheating".* Was also played on a Science Sandbox game. I should also add that I have TAC installed, so the Kerbals required Food, Water and Oxygen to remain alive (adding to the challenge). Anyways, without further ado, here goes! *On Kerbin re-entry the Kraken struck, causing my craft to be insta-destroyed about 3 minutes into re-entry (this was with half ablator, G-Force down and a shallow approach, with SAS on and rigidly sticking to the retrograde icon. Moreover, I had already shed 2000m/s off my incoming velocity). I have reported it as a bug and was forced to put on the overheating cheat to circumvent the issue. Should also add that multiple quickloads were needed for various stages of the landing and such (which explains the irregular times on the mission clock). Decide on that as you will! Introducing the Titan MK I; a massive rocket (for a massive job). Capable of crewing 4 Kerbals for extended periods of upto 6 years or more in the outer planets and returning them safely to Kerbin.
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