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Hello, I've been building a real flying wing for about two months and tried various designs. I even tried real concepts which really flew, like Ho-229, B-2 Spirit, RQ-170, X-47B.... I'm using FAR and procedural part mods in my modpack, because I like a bit more realistic performance it can give. I'm really good at making planes and even Fly-by-wire planes, naturally unstable. Still I'Ve been building flying wing for two months and still no results. The wing was very bad at first. Nowadays its pretty stable except turning. I'm using drag rudders and spoilers and double side flaps for turning. I put spoilers of wing size and still it can't compensate the sideslip it sometimes get. Any ideas how to build it better? Here is example of my last flying wing. Pretty stable except turning with too high AoA. This one has old photo with smaller drag rudders(I added one more to the wingtips). Thanks for any reply! Any idea would help me! TL,DR: My question is how to make flying wing stable even in turning at transsonic and supersonic speeds. My wing is unstable even when it have drag rudders big as the main wing.... Ave! Toonu
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