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[1.1.2] Phoenix Industries MAV-Like Ascent Vehicle (v.2.1)
-ctn- posted a topic in KSP1 Mod Releases
Hey everyone! This is something I've been meaning to get done for a little while. It's a very simple, stock-alike MAV. Parts included are: Command pod (using a stock IVA) with built in RCS and decoupler Interstage including RCS, fuel, a power generator, and four 0.625m mounts for engines Main fuel tank with six 1.25m engine mounts and a spare 1.25m node for attaching to the base. Landing base, with a built in hatch for ground access, an ISRU module that uses the Community Resource Pack to turn Carbon Dioxide into fuel, and four 1.25m engine mounts for powered landing. If you assemble a craft yourself, make sure the decoupler you use between the base and the main tank has fuel cross feed enabled. The base also has an attach node on the bottom, meant for attaching it to 3.75m decouplers or rockets. Also, this is not meant to be super screen-accurate. It's just something I wanted to do for fun. For a more accurate mod, look for xxhansonmaxx's mod. This mod is no longer packaged with the a Community Resource Pack. In order to utilize the ISRU aspect of the mod, please download the most recent version of the Community Resource Pack. License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License Download from SpaceDock!- 146 replies
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Hey everyone! Lots of people have been anxiously waiting for this mod. It's finally at a point where it's playable, and all the necessary features are working. This is a manned rover, based off of the design in The Martian! Now you can re-create your own missions to Duna, or drive across the planet. It features several parts: Command Pod with lights and KIS storage, Battery with attached solar panels, "flatbed" main frame with KIS storage, and "trailer" optional frame. The included craft file is already put together for you, but if you do it yourself - the trailer attaches kind of funny to the back of the flatbed. It must be rotated right and I use the offset tool in the VAB to fine-tune it. The wheels will flip you if you brake hard, and I suggest setting the brake force to 100 on the front wheels, which I've already done on the example craft. Some things to note: The crew capacity is only ONE right now, it will be bumped up to THREE at a later time, when I've started working on the IVA. There is NO IVA yet. There are NO WHEELS yet. I guess the new KSP update (1.1) will rewrite the wheel modules, and I had a heck of a time getting them to work for me anyways. The stock wheels look great with it, and the model was originally made to scale with the stock TR-2 wheels. The IVA that the cabin uses is the MK1 pod. There is an example craft included! ...I think that's all for now. Hopefully you enjoy it, and if you don't, please tell me why! I recommend using the mod Kerbal Inventory System with this, so you can take full advantage over the features. (Like storing extra life support supplies for those really long trips.) Download from SpaceDock! Imgur Album showcasing delivery of Rover using KIS and USI Freight parts. License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License Also includes the following nifty flags: Example craft and KIS containers set-up for a cargo rover:
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this challenge is actually how i land on the mun -plant a flag on the mun -SAS and RCS are allowed -stock -no spaceplanes or anything -no refueling -you have to orbit like this, if your 30 secs to the apoapsis go horizontal, then activate your engines, wait until you have a orbit -no small rockets, go BIG ------------------------------------------------------------------------ -um hello this maybe an easy challenge so... k bai