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Showing results for tags 'transparency'.
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I noticed this as I was operating a plane near the "crashed saucer" anomaly on Kerbin's northen icecap. Here's the plane as it normally appears: ...and here's what it looks like when i get within a few km of the saucer: See those crosses on the wings? They appear to be a part of the landing gear. Now here's the plane landed very near the saucer (not pictured): The crosses attached to the gear are now very opaque. I think they're a collision object that is normally transparent. The reason I think it's a transparency issue is the flag--note the black stripes above and below the red ones; that part of the flag is normally transparent. And yes, if you've been following my comic you may suspect that there is another craft somewhere near the in-game saucer anomaly. No comments other than that its gear is also affected I flew the plane around for a while and note the following: the effect occurs as I approach the area and is repeatable the effect goes away when the plane leaves the area if I leave and come back, the effect returns altitude matters--if I pass high over the saucer the effect doesn't occur. the effect seems to take place in a zone about 7km around the saucer and up to 3km altitude above it Strange stuff! Alien easter egg anomaly... or a display bug? Only graphical mods installed are texture replacer and EVE. Not sure where else on the Forum to talk about bugs, so here it is UPDATE: I started an new sandbox save and re-landed both ships near the saucer. Effect did not occur. @Mad Rocket Scientist,I am running 32.
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With the new IVA cutaway feature in 1.1, I was a little disappointed that we didn't have to option to only make the windows transparent. Using this feature, is it possible to create window-only transparency? If it is, could someone make it?
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Hello, With the IVA cutaway feature coming in 1.1, what I thought would be a great idea would be to make only the windows transparent, so we can see inside without the entire cutaway, just the windows, like this; Credit to @rbray89 for doing some fantastic work with EVE to make these windows work. Just my two cents, I feel this is a feature that is being missed out.
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