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Showing results for tags 'truss'.
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Think about parts where this would be possible and helpful - for example methalox tanks or cargo bays with same diameter and design. Besides simplifying the parts list or limiting vessel part count, also think about gameplay elements - should the tech progression first unlock shorter tanks and limit access to longer tanks? Also think about the fact that having multiple parts allows for fewer clicks when building "round" objects (putting parts head to tail and rotating them).
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Hello all, I'm having an issue where my truss structures aren't showing on my fairings. On/off, nothing. I Had mods installed, figured it was one of those so I deleted them all. Uninstalled and tried again, nothing. I downloaded a craft file from kerbalx oddly enough that showed truss structures but I still couldn't get them on a new craft in any of my saves. My installs seem really low too. It asks for about 4.9GB space and it downloads about 980mb. Thought it was weird so I tried 3 different disks. Nothing.
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For those that have never seen or never used, the Hex truss Mod has been around a long time, starting out as THSS by Semni and picked up by SpeedyB around version 1.0. With the coming 1.1 apocalypse that I am about to let loose in my career game I was going over my mod list and wanted to include this again. There was someactivity in the Truss forum entry in February but not sure if SPeedy was in on it. I am really hoping to include this in my new builds as I miss buildinging orbital nightmares like these: My Jupiter incursion ship / station My Spindle MK5 Kerbin orbital station My Spindle MK5.5 (aka "The Cube) orbital habitation and science station SpeedyB, if you see this, WE LOVE YOU. If not then one of you brilliant coder/modders might need a new project to keep you up late at night. Alacrity