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Showing results for tags 'tweakable'.
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Okay, so the ability to set thrust limiters on engines is great, and with the exception of solid fuel engines, those thrust limits can be adjusted while in-flight. This is quite handy for things like reducing thrust output to make fine maneuvers without overshooting, or when using a VTOL craft with downward facing nozzles that need to be adjusted to balance the thrust across the mass. However, it does come with the limitation that trying to do this while in flight and (especially) under thrust is incredibly difficult. On a single engine craft this is kind of possible, on multi-engine craft this is a nightmare. Try limiting the thrust of four engines, one at a time, while also under power and you will see what I mean. Thus, I would like a way to adjust maximum thrust on-the-fly (ha!) using action groups, if I can previously specify some thrust limits in the VAB/SPH. This would allow things like an efficient transition from a VTOL mode to a forward-thrust mode, or the ability to steer a craft by controllably making the thrust asymmetric. Or even just having a multi-purpose lander that can switch modes to best suit the gravity of the body it is trying to land on. And (I hope) this would be a relatively easy thing to add.
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