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About me



Found 3 results

  1. A question for more experienced mod-nauts. Is there a mod, or several mods, that would fit in with Roverdude's kolonization mods, expanding those to a level of self-sustaining and expanding sivilizations on the conquered planets? Preferably one that would fit "civilization" nodes in CTT.
  2. Hello, I created a spreadsheet to assist on defining which parts are necessary for my base, so it can sustain itself (for instance, how many drills I need?). For that I´ve added the inputs/outputs of the parts, calculate the inputs, outputs and do the balance. I took stats from the USI mods (USI-LS/UKS/etc) and Extraplanetary Launch Pads but it can be easily expanded to include other mods. https://docs.google.com/spreadsheets/d/1kpJ2wKh1rmgHtjJX3y1fCYSvOCpNF1VxqId1YlaIDTo/edit?usp=sharing Not sure if this is the proper sub-forum, but since it´s mod related, why not? Let me know if you have any suggestions.
  3. So, I've been playing with this mod for some time now, I know how to scan and mine for Karbonite, but i've never figured out how to scan with the Orbital survey camera for water, metal ore etc. Any help would be greatly appreciated!
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