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Showing results for tags 'unity3d'.
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Hello, i am learning to use Unity3d, and one of the things i wouldn't know how to do in KSP is to display the patchedConics, especially when they are rescaled and reformed so quickly. I bet they are not mesh renderers, but what are they? I hope you don't consider this to be undisclosable because i would really like to know and is driving me crazy... thank you Edit: sorry just realised there are line renderers...