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What mods have their own version of the Mobile Proccessing Lab? Or a part with the same functions?


smjjames

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I was messing around with FTTs Honeybadger command pod, decided to stick the mobile proccessing lab on it, saw that it was quite a bit smaller, so, I got to thinking, are there any mods with their version of it? Hopefully a larger one since the Honeybadgers attachment point side is 3.75 meters.

I know I could just use tweakscale, but I've heard that it's full of bugs and that the author isn't maintaining it anymore, besides, I'm curious what mods have a part with the same functions and all.

Might be cool if Roverdude made one though.

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Off the top of my head, there's a 3.75m science lab in the parts pack with the Taurus HCV. It requires 3 kerbals, but a simple config edit could probably fix that. It also has small cargo bays.

http://forum.kerbalspaceprogram.com/threads/75074-90-Taurus-HCV-3-75-m-Crew-Pod-and-other-parts-v1-4-Dec-15-2014

However, the Honey Badger appears to have an octagonal section, so normal 3.75m parts won't actually fit it. TweakScale won't help either. If you want to use the Honey Badger, your best option is probably to attach FTT's cargo bay and put the regular science lab inside. It's what players have been doing with awkward-shaped parts like B9 for quite a while.

Finally, if the FTT pack has an octagonal crew module, you could config edit it to serve as a science lab, but it might not look that good.

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I don't really care about the Honeybadger part having an octagonal section, was just stating the size of it.

As for FTT having an octagonal crew module, I THINK I saw something like that, will have to check.

Edit: Nope, it doesn't. The Honeybadger is a freight hauler anyway.

Edited by smjjames
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It's smaller instead of larger, but the KSO station parts have an octagonal KerbalLab with the same functionality, which is ~1.875m.

That could work really well: instead of having to deal with TweakScale, OP can just directly edit the config to upscale that part 2x. It will obviously make the hatches larger than necessary, but so will any attempt to rescale a crewed part.

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KSO being this one? http://forum.kerbalspaceprogram.com/threads/68429

Also, the thread for the FusTek station parts says that it's not completely 0.90 compatible yet.

Officially, it's not 0.90.0 compatible because I haven't made an official 0.90.0 release.

Unofficially, if you download the experimental version from GitHub, it works fine in 0.90.

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