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KRPG Customizer


RandomName101

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I would like to figure out how to add custom bits to my Kerbals like exo-suits. my plan for this project is to add a building in which i could bring up kerbals in a editor and you could add modular parts to them. they could even have parts that relate to their jobs like greater control for pilots or science generating parts for scientists and a nulled combination for engineers. they would run off electricity and Jet-pack variations run off intake air (atmospheric conditions) or monoprop (Orbital or planets with low atmosphere). I could manage to figure out the modeling but the coding is what's gonna hurt me so I would like to get some assistance. I know kerbolquest already does something like this but i was thinking of a whole RPG-ish experience. of course some exclusive, yet expeimental gear, will be given to the three originals. I'll post models here anyway once i get some drawn up for your consideration.

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