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The Portal 2 Map Making MegaThread Of Ultimateness


Monkthespy

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EDIT:

Lil: say

Lil: PS LILROBOT TOLD ME

Lil: !!!!!!!!!!!!!!!

Lil: CHEKC OUT HIS UBOOB CHANNEL SO HOTE OGM

Oh and, and a statement from a real hammer user, who makes maps. GOOD MAPS. IE LILROBOT.

oh so this is the vunderbar ksp forum..fancy, my peg legs have yet to get used to this.

oh would you look at that arguments.

i am an expert hammer mapper, and hammer mappers ALL OVER facepunch are excited for this editor. this could save us countless hours of re-sealing our maps, adding extra things, and does the lighting for us (we all know that\'s a pain-staking process!)

also, the maps can be exported to hammer to add your extra stuff, like story elements.

i\'m probably going to make a lot of my tests 'break' and be repaired c:

we\'ve cleared that up now.

lilrobot\'s heart, we\'re done here

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The new editor is a piece of junk from what I can tell. It\'s so incredibly limited in power compared to what you can make with Hammer. Using it just to 'block out' an idea? Maybe. I don\'t know.

It\'s just a teaser, plus, a lot of people don\'t know hammer.

In fact, one of my friends who wants this so god damn much, is an expert hammer guy of a bobber.

IE LIL.

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...And isn\'t that the point of Portal maps? It\'s architecture is clean, shiny. Mixed in with the dull black.

This isn\'t mean\'t to be a damn do everything you want. It\'s a portal map maker.

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It\'s just very limiting in terms of art styles you can use...look at the base game, it had the clean normal style, overgrown, deep underground, breaking clean chambers...

Not to mention other, specifically designed styles:

DFACC6AEF003F5A6BC44CA50F91B927049A11714

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It\'s just very limiting in terms of art styles you can use...look at the base game, it had the clean normal style, overgrown, deep underground, breaking clean chambers...

Not to mention other, specifically designed styles:

DFACC6AEF003F5A6BC44CA50F91B927049A11714

They probably have options for overgrowth too, plus, this is set for the clean chambers of the halfway there of Portal 2, when they are not horribly messed up, and as time goes on it will probably get updates and get more versatile, I mean, seriously, don\'t try to judge things before they even come out (which I fall victim to a lot of times).

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oh so this is the vunderbar ksp forum..fancy, my peg legs have yet to get used to this.

oh would you look at that arguments.

i am an expert hammer mapper, and hammer mappers ALL OVER facepunch are excited for this editor. this could save us countless hours of re-sealing our maps, adding extra things, and does the lighting for us (we all know that\'s a pain-staking process!)

also, the maps can be exported to hammer to add your extra stuff, like story elements.

i\'m probably going to make a lot of my tests 'break' and be repaired c:

we\'ve cleared that up now.

lilrobot\'s heart, we\'re done here

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I just got so excited over this! But then I realized, I only have Portal 2 for Xbox. :( I\'m going to have to buy the Mac version as soon as possible, this looks too awesome to pass up.

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