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1.0 Needs a parachute overhaul


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As the title said, a new and better parachute for 1.0 would be a nice integration since with improved aero a parachute that open "smoothly" would be better. (Image that with less drag you will open it at faster speed i.e. on Duna deorbit)

And for you guys, what do you think? A sort of "lite" version of Real Chute would be nice in stock game?

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Agreed. The parachute in v0.7.3 opened more smoothly and realistically than they do now, but even so it was still rather sudden.

(Incidentally the parachute in v0.7.3 is one of two original parts which still look the same. The other is the AV-R8 winglet. I'm a bit of an expert on things like that, see my signature.)

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The existing parachute module can do this, I'm not sure why it isn't used, or rather, why its value is set so high

If you want to test this for yourself you can go into your parachute configs and change deploymentSpeed = 1 to deploymentSpeed = 0.01 [Or get the SlowChutes MM patch]

...and here I thought it hadn't been fixed because it required more than ten minutes of development time.

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...and here I thought it hadn't been fixed because it required more than ten minutes of development time.

It's possible that neither the parachute parts nor the module{} have been looked at since 0.16

Hopefully they're part of the aero/balance review that's currently happening

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...and here I thought it hadn't been fixed because it required more than ten minutes of development time.

Exactly, it's a shame that Squad is looking every time on new feauture but never re-do the old one since they think that if it was good 2 yrs ago it's still good

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  • 5 months later...
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