Jump to content

IVA Help?


Recommended Posts

So I am making an IVA for my mod and I can't figure out what's wrong. So basically, everything is rotated weird. Even if I rotate the mesh it still goes back to the exact weird rotation in game. Does anybody know what's wrong?

wCVbY.jpg

d4qcWMr.png

Here's the internal.cfg:

INTERNAL
{
name = RodanCommand
MODULE
{
name = InternalSeat
seatTransformName = Seat01
allowCrewHelmet = false
}
MODULE
{
name = InternalSeat
seatTransformName = Seat02
allowCrewHelmet = false
}
MODULE
{
name = InternalSeat
seatTransformName = Seat03
allowCrewHelmet = false
}
MODULE
{
name = InternalSeat
seatTransformName = Seat04
allowCrewHelmet = false
}
MODULE
{
name = InternalSeat
seatTransformName = Seat05
allowCrewHelmet = false
}
PROP
{
name = FlightSeat_Piloted
position = -0.358,-0.003999987,-0.08699987
rotation = -0.2699043,-0.2698644,0.6539866,0.6531665
scale = 1,1,1
}
PROP
{
name = FlightSeat_Piloted
position = -0.245,0.3949995,-0.06999996
rotation = -0.3314142,-0.191342,0.4619399,0.8001028
scale = 1,1,1
}
PROP
{
name = FlightSeat_Piloted
position = 0.028,-0.2949995,0.4249996
rotation = -0.2705981,-0.2705981,0.6532817,0.6532812
scale = 1,1,1
}
PROP
{
name = FlightSeat_Piloted
position = 0.028,0.2839995,0.4249994
rotation = -0.2705981,-0.2705981,0.6532817,0.6532812
scale = 1,1,1
}
PROP
{
name = FlightSeat_Piloted
position = -0.256,-0.4109995,-0.06699976
rotation = -0.1913421,-0.331414,0.8001029,0.4619398
scale = 1,1,1
}

}

Link to comment
Share on other sites

You're using Blender as your modelling software right? You should try selecting all models and objects in your IVA scene in blender (You can easily do that by pressing B key and then marking everything), pressing CTRL+A and then applying the rotation. This sets the rotation of every single object to 0, 0, 0 , anyway how they are rotated really. Try doing that and then feexporting your IVA.

Just a guess, I din't know how to make IVA's at all. ;)

Link to comment
Share on other sites

You're using Blender as your modelling software right? You should try selecting all models and objects in your IVA scene in blender (You can easily do that by pressing B key and then marking everything), pressing CTRL+A and then applying the rotation. This sets the rotation of every single object to 0, 0, 0 , anyway how they are rotated really. Try doing that and then feexporting your IVA.

Just a guess, I din't know how to make IVA's at all. ;)

All the rotation of most of the objects in blender is 0,0,0 except a few stuff but the main mesh itself is.

Yeah IVA's are weird..

Are your part and internal set up like this? They have to be rotated differently relative to eachother.

http://i.imgur.com/AIOCN8wh.png

It's set up like that pretty much...also I noticed that its ONLY the props that are messed up, the location of the kerbals are fine and the mesh is fine.

Link to comment
Share on other sites

Try making the props as children of the IVA model itself, so that all their positions and orientations are relative to the correctly-oriented Internal space.

Nope, they are still messed up. :P

- - - Updated - - -

Success! I don't know what I did, but I did it! Now to fix the rotation of the pod which shouldn't be hard.

eBbDmVP.png

Link to comment
Share on other sites

make sure the props and internal mesh are all exported on proper layers, same process as exporting a part. the IVA tool only records rotation/position/scale of the objects to a text file, and doesn't change anything in the objects themselves.

internal space uses different orientation than parts and it's very frustrating to figure out for the first time.

CJn5NEp.jpg

more here http://imgur.com/a/Vd2Zn#13

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...