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Guess i was wrong about heat can damage everything.


TokiTech

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Yeah its the high 0.95 emissvity value they have given that part. Its a shame they haven't got the heating just right yet. The reason parts heat up is because of the radiated heat from the shocked air. So a high emissivity value should lead to them heating up (exploding) faster!

Simpler code to put in a magic heat dissapator and call it emissivity though. My CPU thanks them :)

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That is thePrecooler isnt it? So its intention is to allow operation of jets at high mach numbers and it does exactly that with keeping heat away from the engine. Sure you can exploit this but from a gameplay-intuitive view that makes logic sense

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emissivity has nothing to do with convection. It's not heating up from convection because it's so blunt, and therefore gives you a detached shockwave rather than an attached (oblique) shock. Same thing happens if you try flying a plane nose first, vs. a capsule butt-first.

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That is thePrecooler isnt it? So its intention is to allow operation of jets at high mach numbers and it does exactly that with keeping heat away from the engine. Sure you can exploit this but from a gameplay-intuitive view that makes logic sense

Not just the Precooler, other parts works too. For a plane usually get every 'front' parts blown off either from drag or heat. This felt cheaty and exploitable. Definitely ruined the realistic feel.

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During an engine test I found something immune to heat: One of the crew canisters. You know the one... hexagonal shaped cupola, with the round glass window? I pushed one through dense air at 2k m/s and Bill was fine.

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