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Spinning Rockets


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i've 400h of playing KSP before 1.0 release. now i'm feeling like a complete n00b... i've to learn everything new.

what's the correct start of a rocket in 1.0? when i add more boosters i got more problems... that's not the kerbal way :).

before 1.0:

full throttle straight up to 6-8km. then start gravity turn to 45°.

hold until AP is over 70km.

make an orbit at 70km.

now i spin everytime when i try the gravity turn.

it's because the new aeromodel. is it true that i now have to wait until 16-20km with the gravity turn? leaving the middle blue part of the atmosphere counter? only in the last dark blue part i can perform a smooth gravityturn without spinning...

edit: i also have to throttle control and not overshoot 300m/s at the lowest atmosphere part.

are there tutorials or an updated wiki on this issue?

i love to see videos for that.

thx.

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I used to have this problem too until I realized that when you are editing a rocket if you move the initial command module either side of its original position the centre of lift often moves (not always.) My advise is to only move the command module up or down with the translate tool. that way it cannot move to the side at all. I had rockets spinning all the time yesterday, now they are fine.

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In a (hyphenated) word: Tail-fins.

As Kyoda would say, "You must unlearn what you have learned!" =D

Also, what the others suggest. Start your gravity turn almost immediately. Then keep slowly tipping / tapping over.

Seriously though, if you have tail-fins, this gets a whole lot easier and can be done without any control input! Don't believe me?

.
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