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Heat Shield MM Patch


HeckuvaTester

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Hello all! Many people have talked about the weird heat shields and pods flipping over. I have created a ModuleManager patch that fixes this. The Heat Shields are set to be physicsless by default, and even though KSP now adds their mass to the root part, it doesn't shift the COM. So, by disabling the "physicsless" flag, they should move the COM and act properly during reentry. I haven't personally been able to test this yet, so, even though my name would imply otherwise, I need you guys to test it. Tell me how it goes!

Installation:

KSP 1.0.1 fixes this itself. I appreciate the 1,200+ downloads, but this mod is no longer required. Links removed.

Safe flying.:cool:

Released under MIT license.

Edited by HeckuvaTester
1.0.1 makes mod obsolete.
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(zapped old irrelevant comment about not having a link)

THANKYOU. Seeing instructions for manually editing config files being passed around was making me twitch. I'd been curious about the difference this makes, will give it a crack this evening.

Edited by stibbons
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I know it is a pain for such a small download and simple fix, but you need to include a license :P. I gotta admit though that the file is its own source code XD so you're covered there. Just a friendly reminder so that we can all keep benefitting from this simple but important fix.

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While I haven't had the chance to test this patch specifically, I can confirm that editing to change "PhysicsSignificance = 1" to 0 fixes the wonkyness and pods fly nice and straight again.

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