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[1.0.2] LV-N Heat Adjustment Module (29-4-15)


Randazzo

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This is a simple module which will make LV-N heat much more manageable. It will not make them foolproof or entirely prevent overheating.

You will still need to exercise some caution when constructing LV-N powered ships as attaching the engine to parts with low thermal mass will potentially result in overheating, particularly the smaller 1.25m fuel tanks. This module reduces overall heat production, increases the LV-N radiative properties (more heat is radiated away), and reduces heat conduction to attached parts. It does not alter the heat model in any way, and heat already generated will take time to dissipate. In testing, a single LV-N attached to a Jumbo tank burned for over 31 minutes at full throttle without an overheat.

Requires ModuleManager by Sarbian!

Installation: Copy LVNTempAdjustment.cfg from your downloads folder into Kerbal Space Program/GameData

Since I apparently need one of these (I think)

License: CC-BY-NC-SA 4.0

DOWNLOAD: Dropbox

Notes:

4/30/15 - With the current file, LV-N performance is such that it almost requires intentional misuse to overheat. It is not intended to be "stock" balanced.

Edited by Randazzo
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4/30/15 - With the current file, LV-N performance is such that it almost requires intentional misuse to overheat. It is not balanced or realistic, nor is it intended to be.

Eh. It's plausible. That is, you increase the mass of the LV-N by [happy-factor] and claim that it has built-in graphene radiators. We avoid cluttering our rockets with extra parts, whether intended as radiators or no. Everybody wins.

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Making an NTR heat up like that while running is asinine, and squad should know better than to have done it in the first place.

So long as there is LF to vent through the reactor it logically must remain a stable temperature.

Now, on the other hand, the ability to run it dead out of LF and have it just go cold is highly unlikely

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Module manager is used by so many mods, I can't justify losing all of them for such a small one.

I'm not sure what you mean by this. This CFG file shouldn't interact with anything else(unless you're using another cfg file that alters the LV-N). I've not had any issues with it. If it is creating a conflict, by all means let me know.

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I'm not sure what you mean by this. This CFG file shouldn't interact with anything else(unless you're using another cfg file that alters the LV-N). I've not had any issues with it. If it is creating a conflict, by all means let me know.

He must've read it as "Won't work WITH module manager." Might want to change it to "Requires ModuleManager"

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Making an NTR heat up like that while running is asinine, and squad should know better than to have done it in the first place.

So long as there is LF to vent through the reactor it logically must remain a stable temperature.

Now, on the other hand, the ability to run it dead out of LF and have it just go cold is highly unlikely

Its not an NTR, though. Sure it says it is, but it runs on LF instead of hydrogen, and it requires the LF to run at all - unlike an NTR.

Your complaint it seems is with the engine and not the heat model.

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