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Air breaks seem a little too strong


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Having Air Breaks take damage when subjected to a certain threshold of aerodynamic forces isn't a bad idea at all. Also, on a similar topic, it doesn't look like the aerodynamic model handles them being partially occluded by other parts, which also amplifies their usefulness. Simply making it so an airbreak that doesn't have full airflow only gives a very small portion of its breaking potential would go a long way to fixing that.

That said, keep that gif. It is funny as hell.

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This is for those times when you don't want to bring an engineer along just to repack those chutes.

That video though, you are a BadS. I think there is a challenge for non-powered, non-parachute landings, you might want to show it there. :D

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I've also noticed they're a good bit more effective than they seem like they should be. I am expecting a bit of a nerf.

That is hilarious for some reason xD

I agree.

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