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Tech Tree debug toolbar


frizzank

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So the Alt-F12 menu lets you edit tech nodes in the debug menu but where you could edit the .cfg in the toolbar it just says "No .cfg editor set" how do I set an editor so I can do it right in the tool?

Anyone know this info?

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Some rudimentary info on the Console R&D functions would be appreciated.

After derp-clicking from my dog bumping me for attention, I have parts listed 3 times each in the first 5 nodes I was looking at with the Console > R&D opened. I'm not sure which of the options was clicked to cause this.

The options I have are:

Unlock...

Research...

Rebuild...

Reload...

Save...

Wipe...

Open... (Greyed Out)

I was sure that I was only clicking nodes to see what info was presented in the console for these initial (1-3 tier) nodes. Whatever got derp-clicked seems to have committed dup/triplicate entries in these, and only these, nodes. Further tiers are unmolested.

This is persistent through a restart of the game which tells me I did something to the .persistant or the tree config with this.

Perhaps I should have kept my fingers out, but you start somewhere, no?

Looking through the rest of the functions leads me to think this can be used to add/remove items from nodes and add/remove nodes, but I would be stumbling in the dark trying to suss out what is/does what.

Just having info on how to 'set' an editor as the .cfg editor to satisfy the 'No .cfg editor set' would be a start.

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Just having info on how to 'set' an editor as the .cfg editor to satisfy the 'No .cfg editor set' would be a start.

You can set an editor by going to the settings tab in the RnD toolbar and put the complete path to your text editor in the first blank and hit save. That much I do know...

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