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Hi, im just starting to create mods.

unfortuantly, i looked at the wiki and under the modding tutorial, he said nothing about how to actually make the model he just said:

This part is completely up to the user. Anything that you can dream up, with feasibility in the Kerbal world is acceptable. Everyone will make different assets depending on their program fluency, desires, and expectations. Some things to keep in your mind while creating an asset(s);

but idk how to make somthing in blender.

maybe someone can tell me some basic stuff of making a model in blender? ive never made a mod before :-[

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