Jump to content

CTD on EVA on Kerbin


Recommended Posts

KSP Version: Windows Steam 1.0.2.842 32bit

Nature of the Issue: Had just landed my pod near an EVA mission on Kerbin, and had EVA'd my pilot. As soon as I told him to let go of the ladder (spacebar) and he contacted the ground, the game crashed.

Reproduction: Unable, no quicksave exists due to the low-altitude flight of the mission.

Version of Operating System: Windows 8.1 x64

Crash Log File

Link to comment
Share on other sites

Thanks for the log JousterL, the log shows the vessel (and Kerbal) had Not A Number issues, this should be pretty rare.


recalculating orbit for mk1pod: Kerbin
rPos: [NaN, NaN, NaN] rVel: [NaN, NaN, NaN] |NaN|

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

recalculated orbit for mk1pod: the Sun
rPos: [NaN, NaN, NaN] rVel: [NaN, NaN, NaN] |NaN|

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Progress Node Reached]: Flyby

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Progress Node Reached]: Sun

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Progress Node Complete]: Flyby

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

recalculating orbit for kerbalEVA (Bill Kerman): Kerbin
rPos: [NaN, NaN, NaN] rVel: [NaN, NaN, NaN] |NaN|

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

recalculated orbit for kerbalEVA (Bill Kerman): the Sun
rPos: [NaN, NaN, NaN] rVel: [NaN, NaN, NaN] |NaN|

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

setting new dominant body: the Sun
FlightGlobals.mainBody: Kerbin

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Vessel mk1pod velocity resumed. Reference body: Sun vel: [NaN, NaN, NaN]

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Vessel kerbalEVA (Bill Kerman) velocity resumed. Reference body: Sun vel: [NaN, NaN, NaN]

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Crash!!!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...