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Help! After adding my part to GameData, KSP does not load ANY parts!


-ctn-

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Hey everyone! I tried searching and couldn't find anything to help me.

I'm trying to add a part to my KSP install, putting it in GameData ect just like I always have. The difference is this part is way more complex in the CFG file than any of the others I've done. It's SUPPOSED to have built in RCS, two engines, and SAS/electricity.

So I start up KSP and at first, my part showed up like normal but it didn't function. I found in the CFG file, I was missing a bracket early on, which is why it was basically a giant paperweight.

So I fix the CFG file and reload KSP, and ALL of the parts are now gone. I don't get any error messages... Just open up the VAB and... nothing. No parts. At all.

So I removed my mod and tried again - all the parts are still missing. So I remove ALL the mods I have installed - still nothing.

I install a totally separate KSP game, works fine. Put in ONLY my mod to test it again - and ALL the parts are now missing.

I took out my part, and KSP works like usual.

Does anybody have a clue what this is? How did I break KSP so badly?!

Snippet from the KSPLog:

[LOG 12:44:45.672] GameDatabase: Assets loaded in 73.821s[LOG 12:44:45.762] PartLoader: Loading part database

[LOG 12:44:45.766] PartLoader: Compiling Part 'CTN/Parts/phoenix/part/phoenix'

[LOG 12:44:45.864] EffectList: Created 11 effect types

[EXC 12:44:46.011] ArgumentException: The requested value 'MonoPropellant' was not found.

System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase)

System.Enum.Parse (System.Type enumType, System.String value)

ModuleEngines.OnLoad (.ConfigNode node)

PartModule.Load (.ConfigNode node)

Part.AddModule (.ConfigNode node)

PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node)

PartLoader+.MoveNext ()

UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)

:MoveNext()

UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)

PartLoader:StartLoad()

:MoveNext()

[EXC 12:44:46.046] NullReferenceException: Object reference not set to an instance of an object

PartLoader.GetDatabaseConfig (.Part p)

PartLoader.GetDatabaseConfig (.Part p, System.String nodeName)

DragCubeSystem.LoadDragCubes (.Part p)

Part+.MoveNext ()

Edited by -ctn-
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