Deusoverkill Posted July 27, 2011 Share Posted July 27, 2011 Greetings people! As i´m new to this forum, i think a 'hello' and 'how glad im to be here' is in order so...thats about it. lets cut to the chase, now. i know that there is a section to introduce myself to the forum BUT i do have an addon for you guys. so thats my excuse. 8)All right. im a cgartist, and i make 3d content for video games, a few days ago i found this crazy awesome game KSP, and downloaded with the SDK and few mods that i thought were interesting, and so they were. but then i thought 'there are no mods for the space capsule, im making one!'. almost six hours later i was finished with the texturing. a bit time later, after reading about exporting from 3dsmax and thats it.this is what i came with: the Fabulous RocktCo Rockbird pod!to install it you have to replace the stock mk1pod, so you better make a backup copy of that one elsewere, and put this one instead, easy!.in any case i´ve testded it Very Extensively in v0.8.5 i may add, and didnt found anyting weird, so its safe to use. (dont forget to make a backup of the mk1pod elsewere, better safe than sorry).Anyway, thats it for now, maybe i would make more parts, who knows. comments are soo wellcome, if you have something to say or something is wrong with the download, go for it and comment; even en español ;D. Cheers! and happy flights!NEW!V1.02 with bumperstickers to know which way is wasd, Very usefull!Download link:http://www./?3n645phjh34goc3 Link to comment Share on other sites More sharing options...
Capt'n Skunky Posted July 27, 2011 Share Posted July 27, 2011 Sweet! That looks awesome dude!For the record, I've got a retext job of the command pod in my pack (link in sig), but it's no where near as awesome looking as yours!Cheers!Skunky Link to comment Share on other sites More sharing options...
Killerhurtz Posted July 27, 2011 Share Posted July 27, 2011 ...I'm totally using this. Epic work there. Looking forwards to more of your models. Link to comment Share on other sites More sharing options...
Max Peck Posted July 27, 2011 Share Posted July 27, 2011 That's absolutely outstanding mate :thumbup: Link to comment Share on other sites More sharing options...
Deusoverkill Posted July 27, 2011 Author Share Posted July 27, 2011 hey there! thanks a lot for your replys. nice to see that this one is been liked.skunkmonkey: your retex are soo baddass!, and your black pearl looks incredibleKellerhurtz , max peck: more models? Hell yeah, next week! anyways keep it up with the commentin thingseeya! Link to comment Share on other sites More sharing options...
DeCi Posted July 27, 2011 Share Posted July 27, 2011 Holy Spaceballs Batman. Link to comment Share on other sites More sharing options...
Lawn Dart Posted July 27, 2011 Share Posted July 27, 2011 Nice looking mod. I will DL when I get home. A few typos in the description though.. : Link to comment Share on other sites More sharing options...
Foskifo Posted July 27, 2011 Share Posted July 27, 2011 Awesome job, thanx mate Link to comment Share on other sites More sharing options...
Deusoverkill Posted July 27, 2011 Author Share Posted July 27, 2011 thanks for your replys!Lawn Dart: yeah the description kinda suck .. my native language is spanish and my english writing is not that good. anyways, thanks for the heads up. i will pay more atention into it in future releases. :-[ reuploaded a new one (v1.01) with a less crapier description ;D Link to comment Share on other sites More sharing options...
Dani-Sang Posted July 28, 2011 Share Posted July 28, 2011 pretty neat! Link to comment Share on other sites More sharing options...
dualhammers Posted July 28, 2011 Share Posted July 28, 2011 It's really beautiful, but I have one question. Which window corresponds to the viewport like on the previous skin? I have a hard time orienting which way to move (yaw or pitch) because I can't figure out which window is the viewport. Link to comment Share on other sites More sharing options...
Max Peck Posted July 28, 2011 Share Posted July 28, 2011 Kellerhurtz , max peck: more models? Hell yeah, next week! Very good news, looking forward to it Link to comment Share on other sites More sharing options...
Deusoverkill Posted July 29, 2011 Author Share Posted July 29, 2011 Hey there!Dani-sang, foskifo, DeCi: thanks so much for your comments, very apreciated.Dualhammers: Damn! thats a good question there....and I have no idea , BUT i can scratch a few marks in the texture hull just for orientation purposes.i think that is actually a good idea. with a little WASD and colored stripes for the pitch and yaw axises.hold on there, i will have a new version in a hurry (an hour or less maybe) DONE see v1.02 ;D Link to comment Share on other sites More sharing options...
Cannon_Fodder Posted July 30, 2011 Share Posted July 30, 2011 Is it just a remodel of the base pod or did you change the stats at all? Link to comment Share on other sites More sharing options...
Deusoverkill Posted July 31, 2011 Author Share Posted July 31, 2011 Cannon_Fodder: new mesh and new textures; the stats are the same except for the max temperature resistance and the crash tolerance (16 to 18) that i increased just a bit. (is written in the description in the first image). cheers Link to comment Share on other sites More sharing options...
Castun Posted July 31, 2011 Share Posted July 31, 2011 Nice job, I think I'm going to try this one out!It's really beautiful, but I have one question. Which window corresponds to the viewport like on the previous skin? I have a hard time orienting which way to move (yaw or pitch) because I can't figure out which window is the viewport.Pretty sure you're supposed to just use the artificial horizon ball. The orange V indicator tells you where your nose is pointing. W, A, S & D is always relative to that. Link to comment Share on other sites More sharing options...
Lennyoliy Posted August 13, 2011 Share Posted August 13, 2011 I just read the introductory post, and I've got a challenge for you (as you're a CGI artist), I want you to make me a special part. It's a sort of capsule, yes, but I want a lot of SAS action, and I mean so that you can drop it onto a toothpick on it's corner and have it stay like that (metaphorically), I want it to be in scale with Vaccer's liquid warp naccelles and engines: and most of all, I want it to be in the shape of the disk-like hull of the U.S.S. Enterprise from Star Trek. Here's what I plan on doing with it:I hope you can, and if not then it's ok. One more thing: I would like it to be vertically oriented, as of flying towards the sky (which it hopefully will be doing ;P) and I will give you full credit in the thread I'll make for it. Fair enough?XD It's your choice. I don't mind making the ship. Link to comment Share on other sites More sharing options...
semininja Posted August 13, 2011 Share Posted August 13, 2011 I just read the introductory post, and I've got a challenge for you (as you're a CGI artist), I want you to make me a special part. It's a sort of capsule, yes, but I want a lot of SAS action, and I mean so that you can drop it onto a toothpick on it's corner and have it stay like that (metaphorically), I want it to be in scale with Vaccer's liquid warp naccelles and engines: and most of all, I want it to be in the shape of the disk-like hull of the U.S.S. Enterprise from Star Trek. Here's what I plan on doing with it:I hope you can, and if not then it's ok. One more thing: I would like it to be vertically oriented, as of flying towards the sky (which it hopefully will be doing ;P) and I will give you full credit in the thread I'll make for it. Fair enough?XD It's your choice. I don't mind making the ship.You should put the CM on the end of the shaft at the bottom (the lowermost part of the ship), so that it will work correctly. Otherwise, the other part won't work; they'll be in the wrong orientation. Link to comment Share on other sites More sharing options...
Lennyoliy Posted August 13, 2011 Share Posted August 13, 2011 The CM? I don't know what you're talking about. You mean the Command Module? I wanted the piece I was asking him for to be the command module... Link to comment Share on other sites More sharing options...
semininja Posted August 13, 2011 Share Posted August 13, 2011 The CM? I don't know what you're talking about. You mean the Command Module? I wanted the piece I was asking him for to be the command module...The CM is the Command Module, yes. I hadn't quite figured out what the diagram meant, so I was a bit confused. Anyways, at the moment, there's not a way to use a different CM, so you would need to replace the original. I like the idea anyways. Link to comment Share on other sites More sharing options...
Deusoverkill Posted August 14, 2011 Author Share Posted August 14, 2011 Lennyoliy: :-\ Well... the whole NCC-1701? is what you are saying?.. you want v shape couplers and stuff. technically it woud be so unstable, and the asimetric V shape couplers for the engines would bend and crush the whole ship to pieces, Err...NAHH, thanks but not interested. Link to comment Share on other sites More sharing options...
Lennyoliy Posted August 14, 2011 Share Posted August 14, 2011 Yes. I was gonna ask someone else for a special extremely-strong V-coupler. Plus, I would use a ton of struts... Link to comment Share on other sites More sharing options...
FlexGunship Posted October 31, 2014 Share Posted October 31, 2014 OOOOOHHHHHHHHHIn the spirit of Halloween I've resurrected the oldest post I could find!!!!!!SPOOOKY!!!!!!!!!!!!!!Happy Halloween! Link to comment Share on other sites More sharing options...
ultrasquid Posted October 31, 2014 Share Posted October 31, 2014 OOOOOHHHHHHHHHIn the spirit of Halloween I've resurrected the oldest post I could find!!!!!!http://i.imgur.com/mvEBi.jpgSPOOOKY!!!!!!!!!!!!!!Happy Halloween!And it was a beautiful capsule too, the likes of which we may never see again. Link to comment Share on other sites More sharing options...
One-Way Films Posted October 31, 2014 Share Posted October 31, 2014 OOOOOHHHHHHHHHIn the spirit of Halloween I've resurrected the oldest post I could find!!!!!!http://i.imgur.com/mvEBi.jpgSPOOOKY!!!!!!!!!!!!!!Happy Halloween!*poops bricks* can't handle them spooks, man! Link to comment Share on other sites More sharing options...
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