Mike-NZ Posted August 13, 2015 Author Share Posted August 13, 2015 While the one piece arm (sorry I say that word too much) works and all, it doesnt have the features that romfarer has. Need to repack and compile as a plugin then run tests with unity. Wany to use romfarer instead Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted August 13, 2015 Share Posted August 13, 2015 we are actually gonna start a dev thread for the real KSC in KSP. can I put a link to your mod in the thread? also you said you had some buildings Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 13, 2015 Author Share Posted August 13, 2015 we are actually gonna start a dev thread for the real KSC in KSP. can I put a link to your mod in the thread? also you said you had some buildingsYes you can. We can link threads and I can put up some pictures and info of your work on page one.Like I mentioned it would be good to have a seperate thread for all the development talk or feedback and be seperate from shuttle feedback.Yeah I will have to pack them into a download for you to sort through and pick what models you want Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted August 13, 2015 Share Posted August 13, 2015 Yes you can. We can link threads and I can put up some pictures and info of your work on page one.Like I mentioned it would be good to have a seperate thread for all the development talk or feedback and be seperate from shuttle feedback.Yeah I will have to pack them into a download for you to sort through and pick what models you wantcool!! thanks Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 13, 2015 Author Share Posted August 13, 2015 First Sucsessful Shuttle mission!!!! I launched KUBBLE into orbithttp://puu.sh/jwOgt/54977b7079.pnghttp://puu.sh/jwOeP/d4f093a17d.pnghttp://puu.sh/jwOgU/f23c163160.pngI ALSO GOT A REALLY NICE PIC OF THE MUN WITH THE SHUTTLE ET NEXT TO IT WITH KUBBLE!!http://puu.sh/jwOBJ/d6c4d3625a.pngNice shots- - - Updated - - -nonono don't do that, first compare both. As I said your model is a little more detailed so maybe thats the one. Ill compile a link with pic for ya, one moment.https://github.com/Jeast85/Canadarm/blob/master/Canadarm.jpg?raw=trueI am still working on the model + textures but the IR stuff is completely done. Let me know if I should continue to upgrade, if you decide to use yours thats totally fine with me (ive been on holiday for a while so ;-))I have compiled a test version so it can be used.https://github.com/Jeast85/Canadarm/releasesPermission to put this up on page one or into the mod? Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted August 13, 2015 Share Posted August 13, 2015 Nice shots- - - Updated - - -Permission to put this up on page one or into the mod?Thanks Link to comment Share on other sites More sharing options...
Jeast Posted August 13, 2015 Share Posted August 13, 2015 Nice shots- - - Updated - - -Permission to put this up on page one or into the mod?Ofc. Lets first kill all the bugs and make it v1.0 before you put in into the mod. Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted August 13, 2015 Share Posted August 13, 2015 Ofc. Lets first kill all the bugs and make it v1.0 before you put in into the mod.that would probably be the smartest thing to do Link to comment Share on other sites More sharing options...
Jeast Posted August 13, 2015 Share Posted August 13, 2015 Need more testers though, anyone wants to give it a spin? Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted August 13, 2015 Share Posted August 13, 2015 Need more testers though, anyone wants to give it a spin?ill test it!! Link to comment Share on other sites More sharing options...
Jeast Posted August 13, 2015 Share Posted August 13, 2015 Thank you!I also created a seperate topic for the arm to, hopefully, get more people to use and test it. Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted August 13, 2015 Share Posted August 13, 2015 Thank you!I also created a seperate topic for the arm to, hopefully, get more people to use and test it.cool!! Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 13, 2015 Author Share Posted August 13, 2015 Testing. That rotation in the vab may be unity editors child parent rotation issue. I can have a look if you like? Link to comment Share on other sites More sharing options...
Jeast Posted August 13, 2015 Share Posted August 13, 2015 Testing. That rotation in the vab may be unity editors child parent rotation issue. I can have a look if you like?Yes thank you! Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 13, 2015 Author Share Posted August 13, 2015 finally at pc now. scott manleys new livestream - KSP Aircraft Launched x1youtube link: - - - Updated - - - Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 14, 2015 Author Share Posted August 14, 2015 Still figuring out c# for romfarer and robotic arms. I dont have 3 years to learn it at university but I am wirking hard to learn it sorry for delays Link to comment Share on other sites More sharing options...
Sampa Posted August 14, 2015 Share Posted August 14, 2015 Hey, no problem! I got time! Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 14, 2015 Author Share Posted August 14, 2015 Hows everyone finding the 747? Looking for a list of fixes apart from the obvious Link to comment Share on other sites More sharing options...
Virtualgenius Posted August 14, 2015 Share Posted August 14, 2015 Apart from the rudder its prity good Link to comment Share on other sites More sharing options...
CommanderSpock Posted August 14, 2015 Share Posted August 14, 2015 Maybe just some texture work? (more detail?) Link to comment Share on other sites More sharing options...
Sampa Posted August 14, 2015 Share Posted August 14, 2015 I need to go back and test it again. Between midterms and selling the house, i have not had much time. Though, i did have an epic battle in world of warships... Link to comment Share on other sites More sharing options...
flightmanmicah Posted August 14, 2015 Share Posted August 14, 2015 So, with the new shuttle I noticed that the ISS modules are just slightly too big sometimes to fit in the bay. I attempted to resize them on my own but I failed because of all the node connections that have to be adjusted as well. If someone or Mike could do a quick fix with this I'd greatly appreciate it. Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 14, 2015 Author Share Posted August 14, 2015 So, with the new shuttle I noticed that the ISS modules are just slightly too big sometimes to fit in the bay. I attempted to resize them on my own but I failed because of all the node connections that have to be adjusted as well. If someone or Mike could do a quick fix with this I'd greatly appreciate it.Hmm ok... are you using realism overhaul?- - - Updated - - -That reminds me I still need to finish the RO resizing for the configs and get back to finish FAR also. Link to comment Share on other sites More sharing options...
flightmanmicah Posted August 15, 2015 Share Posted August 15, 2015 I'm not using the realism overhaul. I deleted the realism file and all. When I attached the Unity to the PMAs and it clips through the cargo doors. I can attach a screen shot if you want. Link to comment Share on other sites More sharing options...
Mike-NZ Posted August 15, 2015 Author Share Posted August 15, 2015 I'm not using the realism overhaul. I deleted the realism file and all. When I attached the Unity to the PMAs and it clips through the cargo doors. I can attach a screen shot if you want.Yes you can attach screen shot. How are you attaching it to the shuttle? Link to comment Share on other sites More sharing options...
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