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Terrible terrain textures on late 2013 13inch Mac Book Pro w/screenshot


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Hi everyone, I am running the latest version of KSP and the terrain at an altitude of around 75km looks just terrible. See for yourself...take a look at those mountains..

http://picpaste.com/pics/Screenshot_2015-05-24_04.36.35-oqpYK1JV.1432470002.png

My graphics settings are as follows:

Terrain Detail: High

SM3 Terrain Shaders: Enabled

Terrain Scatters: Disabled

Scatter Density: 50%

Screen Resolution: 1650x1050

Full Screen: Enabled

Anti-Aliasing: 4x

V Sync: Every VBlanc

Frame Limit: 60 FPS

Pixel Light Count: 8

Shadow Cascades: 4

Render Quality Level: Fantastic

Texture Quality: Full Res

Aerodynamic FX Quality: Normal

Edge Highlighting (PPFX): Disabled

Surface FX: Enabled

My Macbook Pro has to following specs:

MacBook Pro (Retina, 13-inch, Late 2013

Processor: 2.4 Ghz Intel Core i5

Memory: 8 GB 1600 Mhz DDR3

Graphics: Intel Iris 1536 MB

OS: Yosemite 10.10.3

Edited by glick
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Sorry glick I have not seen this before, have you tried different render quality settings or tried a quicksave and quickload?

Yes i tried all of the things :(

I know the Intel Iris isn't a top of the line Nvidia, but i would think it should be able to render the textures better that that.

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That is not a graphic card issue, that is LOD bug. LOD are managed by the game, not the graphic driver.

This screenshot is not that bad. On Mun, it can get much uglier really fast.

Hmm. What is LOD bug? Maybe it will be fixed soon :/

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