Jump to content

Where are the RCS Particle emitters?


Recommended Posts

Hiya, I'm extremely new at all this, so please forgive my ignorance.

I am wondering if the Squad-made RCS thruster's .mu-files (specifically the linear one) contains particle emitters with built in particle effects? If they do, how do I target them?

For home-made stuff I usually just do part.GetComponentsInChildren<KSPParticleEmitter>, shove them into a box and do emit = true and enable = true, and it fires all the emitters, but it doesn't seem to work for RCS ports...

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...