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Wide Load - Easy Mode Lander for Novice Pilots


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Role: land, gather data, return to orbit

Minimum Tech Level: medium-low, less than 500 science total

Optimum Tech Level: medium, less than 1000 science total

Required Space Center Upgrades: R&D +1, VAB +1, Launch Pad +1

Cost: upwards of 50,000

Kerbin TWR (in vacuum): 1.7 to 3.6

Mün TWR: 10 to 28

Delta-V: ~2650 m/s

Maximum Landing Angle: I estimate over 45º but have not tested it yet

Difficulty of control: beginner

Difficulty of docking: novice

Difficulty of successful Mün Landing: novice

Difficulty of construction: beginner

Can land on: every body except Eve, Kerbin, and Laythe

Best for landing on: Mün, Moho, Duna, Ike, Dres, Vall, and Eeloo

This lander has high power and high delta-v, combined with easy construction, low required technology, and a very wide stance which makes it easy to land on harsh slopes! This lander is perfect for newer players to get started, and may also be a decent option for a more experienced player seeking easy surface trips for science.

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50km parking orbit over the Mün, preparing for de-orbit burn

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Coming in for a landing on the other side of the Mün

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Reducing surface speed for final approach - this has such a high TWR that this part is pretty easy and efficient

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About to land

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After successful landing, we get out to do science!

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After we do science, it's time to lift off again for orbit

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Back to 50km parking orbit, with plenty of fuel to spare

I am not going to provide a part file for this lander because I want you to build it for yourself. Your version should end up a bit different from mine, depending on the parts you have available as well as any other characteristics you'd like to build into your version. The key characteristics of this lander are as follows:

1.) the crew module holds one passenger, a scientist. Engineers are basically useless for this work, and we avoid the need for a pilot by using a probe core instead.

2.) the command module is centered and low to the ground

3.) the fuel tanks, engines, and landing legs are splayed outwards for a low profile and wide base

4.) the fuel tanks are centered on the center of mass, so it doesn't shift much as fuel is drained; the RCS thruster blocks are centered on the median center of mass as well

5.) ship has docking port, probe core, batteries, RCS storage (optional), RCS thrusters, reaction wheel, antenna, photovoltaic panels, and all of your available non-atmospheric science modules

6.) total fuel mass is a bit more than half of the mass of the ship

You don't need the 2.5m service bay or the docking port sr., those I just selected because they work nicely and look cool. I like how the service bay consolidates all of my science gear for me. The large docking port makes docking slightly easier but really is unnecessary. I used the RC-001S 1.25m probe core, but the first option in the tech tree for this lander is the OKTO which has SAS capability but does not have other navigation tactics. I put the probe core on the bottom and the docking port on the top for easy docking to orbital stations, but you could swap the two to make it easier to dock with a ground fueling station by way of landing atop the fueling station. Landing on top of a fueling station is a rather difficult maneuver, however.

Let me know what you think of my lander!

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I think you could mount the engines on the inner set of fuel tanks and make the outer tanks + landing legs detachable via radial decoupler without increasing the tech requirements at all, thereby increasing your takeoff efficiency & improving your margins for kerbin return.

Other than that its a fantastic approach to solving the biggest problem newer players have with landing.

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That's not a bad idea but I was using the design as a fully reusable lander. I collect the data and put it all in the crew cabin, and then leave it on the orbital station later. When enough science reports have collected up, I send a small disposable shuttle to take them down to Kerbin. That way you can take it down to visit a biome or two, back up to refuel, and back down to visit more biomes.

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