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Hybrid Science Sandbox / Career Mode


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A game mode where all facilities are level 1, and remain level 1 until all level 1 tech has been researched. Once all the level 1 tech has been researched, all facilities upgrade to level 2. Repeat for all remaining levels.

Contracts/Strategies would be available too, REP would determine how good the contracts were, rewards would be Rep and Science only (obviously).

This would add the element of limited craft size, limited abilities (EVA, Surface Samples, Action Groups, Et. Al.) while not introducing the need to maintain and operating budget.

My √0.02

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IMHO, KSP needs a far more modular system for setting up game modes than Career/Sceine/Sandbox.

Something where you pick which aspects you want, and which you don't.

Each variant of would be set up so aspects would interact in a sensible manner, preventing situations where you can't move on.

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