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Long range view distance is lagging game


gslarmour

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Is there any way to lower the viewing distance for other craft? It seems to be dragging my system down to a halt with several craft in orbit, and having all of them nearby. I can barely run the game as it is, and for the first time, I saw the time indicator running red instead of yellow or green. It is quite frustrating to say the least.

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I dont know of any way to reduce the render distance, but what kind of system do you have??

If it is a desktop system, you could simply get a really cheap GPU like for example the 750ti which should remove all bottlenecks caused by your GPU when it comes to KSP.

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Once in orbit I'm pretty sure that the draw distance is still 2.2km, it's just been increased while in the atmo since 1.0. Is it having craft all within 2.2km that is the problem and if so do you know what the total part count of all the craft present is?

You may want to come and join us in this thread about part count related performance issues.

I don't know if this is still true (not used it in ages) but Romfarer's lazor system mod used to allow you to increase the draw distance, and I think you could also use it to decrease it.

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Once in orbit I'm pretty sure that the draw distance is still 2.2km, it's just been increased while in the atmo since 1.0. Is it having craft all within 2.2km that is the problem and if so do you know what the total part count of all the craft present is?

You may want to come and join us in this thread about part count related performance issues.

I don't know if this is still true (not used it in ages) but Romfarer's lazor system mod used to allow you to increase the draw distance, and I think you could also use it to decrease it.

It is for sure alot higher than 2.2km. I have spotted my bases and even the lights from them from nearly orbit.

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