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[1.0][Tutorial]How to create planets using Kopernicus.


amarius1

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! BROKEN! PLEASE USE IT JUST TO LEARN WHAT SOME KEY PARAMITERS MEAN!

[SIZE=4][B]@Kopernicus:AFTER[Kopernicus][/B][/SIZE][SIZE=4][B]{[/B][/SIZE]
[SIZE=4][B] Body[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] name = Klack
[/B][/SIZE]

This is the name of your planet.

  
[SIZE=4][B] flightGlobalsIndex = 701
[/B][/SIZE]

Every planet has this number it is like an ID for your planet, and determines in what order is your planet displayed when Tab-ing in Tracking Center/Map View

 
[SIZE=4] Orbit[/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] referenceBody = Sun[/B][/SIZE]
[SIZE=4][B] inclination = 1[/B][/SIZE]
[SIZE=4][B] eccentricity = 0.01[/B][/SIZE]
[SIZE=4][B] semiMajorAxis = 11773560320[/B][/SIZE]
[SIZE=4][B] longitudeOfAscendingNode = 0[/B][/SIZE]
[SIZE=4][B] argumentOfPeriapsis = 0[/B][/SIZE]
[SIZE=4][B] meanAnomalyAtEpoch = 0[/B][/SIZE]
[SIZE=4][B] epoch = 0[/B][/SIZE]
[SIZE=4][B] color = 0.35,0.325,0.3,1.0[/B][/SIZE]
[SIZE=4][B] }
[/B][/SIZE]

Thiese are the orbital setting of your planet. SemiMajorAxis determines the radius of planet's orbit. Color determines the color of it's orbit in RGB numbers.

   

[SIZE=4][B] Properties[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] description = This gas planet ain't giant - It's smaller than Kerbin.[/B][/SIZE]
[SIZE=4][B] radius = 100000[/B][/SIZE]
[SIZE=4][B] geeASL = 0.8[/B][/SIZE]

The description is what appears in the info tab in tracking station when selecting the planet. The radius determines how big is your planet.

 
[SIZE=4][B] ScienceValues[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] flyingLowDataValue = 14[/B][/SIZE]
[SIZE=4][B] flyingHighDataValue = 13[/B][/SIZE]
[SIZE=4][B] inSpaceLowDataValue = 12[/B][/SIZE]
[SIZE=4][B] inSpaceHighDataValue = 11[/B][/SIZE]
[SIZE=4][B] recoveryValue = 11[/B][/SIZE]
[SIZE=4][B] flyingAltitudeThreshold = 130000[/B][/SIZE]
[SIZE=4][B] spaceAltitudeThreshold = 5000000[/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B] }
[/B][/SIZE]

I think you know what these science values do.

 

[SIZE=4][B] ScaledVersion[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] type = Atmospheric[/B][/SIZE]
[SIZE=4][B] fadeStart = 0[/B][/SIZE]
[SIZE=4][B] fadeEnd = 0[/B][/SIZE]

[SIZE=4][B] Material[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] texture = ExamplePack/KlakSystem/Klak/Textures/Klak_color[/B][/SIZE]
[SIZE=4][B] shininess = 0[/B][/SIZE]
[SIZE=4][B] specular = 0.0,0.0,0.0,0.0[/B][/SIZE]

[SIZE=4][B] rimPower = 2.06 [/B][/SIZE]
[SIZE=4][B] rimBlend = 0.3
[/B][/SIZE]

Texture determins path where you planet's texture lies. RimPower means how powerful is your planet's rim.

  

[SIZE=4][B] Gradient[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] 0.0 = 0.22549,0.51961,0.83529,1[/B][/SIZE]
[SIZE=4][B] 0.6 = 0.1549,0.4784,0.741,1[/B][/SIZE]
[SIZE=4][B] 1.0 = 0.0196,0.3196,0.6196,1[/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B] }
[/B][/SIZE]

Gradient determins the color of your rim as well as what you see inside the planet's atmo. It is also specified in RGB numbers.

   

[SIZE=4][B] Atmosphere[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] ambientColor = 0.57,0.48,0.97,1.0[/B][/SIZE]

[SIZE=4][B] lightColor = 0.56,0.46,0.77,1.0
[/B][/SIZE]

ambientColor determines what color the light has. Specified in RGB numbers.

  

[SIZE=4][B] enabled = true[/B][/SIZE]
[SIZE=4][B] oxygen = false[/B][/SIZE]

[SIZE=4][B] albedo = 0.45[/B][/SIZE]

[SIZE=4][B] altitude = 10000.0[/B][/SIZE]

[SIZE=4][B] pressureCurve[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] key = 0 1500[/B][/SIZE]
[SIZE=4][B] key = 10000 0[/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B] pressureCurveIsNormalized = false[/B][/SIZE]

[SIZE=4][B] temperatureSeaLevel = 1238.15[/B][/SIZE]
[SIZE=4][B] temperatureCurve[/B][/SIZE]
[SIZE=4][B] {[/B][/SIZE]
[SIZE=4][B] key = 0 1238.15[/B][/SIZE]
[SIZE=4][B] key = 10000 0[/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B] temperatureCurveIsNormalized = false[/B][/SIZE]
[SIZE=4][B] temperatureLapseRate = 0.00466666666666667[/B][/SIZE]
[SIZE=4][B] temperatureSunMultCurve = false[/B][/SIZE]

[SIZE=4][B] adiabaticIndex = 1.20000004768372[/B][/SIZE]
[SIZE=4][B] gasMassLapseRate = 1.481833765233[/B][/SIZE]
[SIZE=4][B] atmosphereMolarMass = 0.0430000014603138 [/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B] }[/B][/SIZE]
[SIZE=4][B]}[/B][/SIZE]

I don't fully understand atmospherea, but I know that atmosphere height should be specified in the "key" and "altitude" fields.

Edited by amarius1
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