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the state of a parachute between activation and deployment


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Hello, this thread is regarding this problem: http://forum.kerbalspaceprogram.com/threads/124655-Reset-activated-but-not-deployed-chutes

I feel like an engineer in proximity to the chute should be able to reset the chute in such an instance, I would like to see this in a future version.

cheers

Edited by EngineerBill
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Moved to S&DD, as this looks more like a suggestion, also are you rally sure you want to EVA your engineer while the craft is between chute activation and deployment?

Those mittens don't provide good grip you know.

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Moved to S&DD, as this looks more like a suggestion, also are you rally sure you want to EVA your engineer while the craft is between chute activation and deployment?

Those mittens don't provide good grip you know.

yes I am sure, if you had read the link you would understand

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Moved to S&DD, as this looks more like a suggestion, also are you rally sure you want to EVA your engineer while the craft is between chute activation and deployment?

Those mittens don't provide good grip you know.

The 'blue' state of the parachutes, like when you deploy them in space and get rekt big time

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