Maraz Posted May 23, 2012 Share Posted May 23, 2012 In case of an inclined orbit, how do I modify the LAN (Longitude of Ascending Node) ?In case of an elliptic orbit, how do I move the Ap and Pe along the orbital plane, without changing their altitude?ThanksMaraz Link to comment Share on other sites More sharing options...
Kosmo-not Posted May 23, 2012 Share Posted May 23, 2012 In case of an inclined orbit, how do I modify the LAN (Longitude of Ascending Node) ?In case of an elliptic orbit, how do I move the Ap and Pe along the orbital plane, without changing their altitude?ThanksMarazFor the first one, burn normal +/- while not at the node.Second one:You can do this by making long burns at periapsis or apoapsis.If you are at periapsis, burn radially inward with exactly enough thrust to keep your craft going in a circular orbit until you cut engines. Link to comment Share on other sites More sharing options...
RC1062 Posted May 23, 2012 Share Posted May 23, 2012 Just in case;The normal is 90 degrees from your direction of travel (if circular at the equator it is north and south).Radial in 90 degrees from the direction of travel on the plane of your orbit (if circular at the equator pointing away and towards the planet).If anyone has a better description... Link to comment Share on other sites More sharing options...
Recommended Posts