Jump to content

Tweaking .cfg files


spbrhs07

Recommended Posts

I am running KSP .90 with RO and RSS. I'm trying to build a full scale Saturn V. I was pretty disappointed when I found that TweakScale wouldn't modify FASA parts. Then I learned how to edit part cfg files. I've been able to change the size of the F-1 Engine, but can't seem to change the thrust. FASA has the thrust at 1800 kN, I need it at 6770 kN. When I open the cfg file, it has some stupid number for maxThrust that doesn't even match what's in the game. I change it to 6770 and still get 1800 kN in game. Frustrating since it takes 10 minutes for my KSP to load... HELP?!:)

Link to comment
Share on other sites

If you're using Realism Overhaul then you're editing the wrong thing. You'll need to look in the RealismOverhaul mod folder in GameData and possibly learn how to use Module Manager. Alternatively, learn how to use Module Manager and create some FINAL scripts for yourself.

Link to comment
Share on other sites

spbrhs07, welcome to the forums!

However, this sounds like the mods aren't properly installed, since RO's purpose exactly is to give parts real values. If the FASA F-1 engine does not have correct thrust (7700 or so--remember, 6770 is the sea level, not the vacuum, thrust) then RO is not running properly.

Link to comment
Share on other sites

spbrhs07, welcome to the forums!

However, this sounds like the mods aren't properly installed, since RO's purpose exactly is to give parts real values. If the FASA F-1 engine does not have correct thrust (7700 or so--remember, 6770 is the sea level, not the vacuum, thrust) then RO is not running properly.

Is RO a separate mod of its own? I've read the RO thread multiple times and there's no mention of it... however when I installed via CKAN, I remember seeing an RO item that then downloaded all of the required mods. Looking in my Game Data folder, i do not see an RO mod.

Link to comment
Share on other sites

Getting closer! got RO installed and F1 still shows 1800 in the part menu, after attached I can right click to change from F1 to F1A, when doing this MechJeb magically changes the thrust 9190 for F1A, click again to go back to F1 and it says 7741. Minor bug but hey it works. ... until I attempt to launch. The sound fx are fantastic but no flame under the engine? Also, during launch, per MechJeb, the thrust reverts back to the original stock settings....

Link to comment
Share on other sites

Filter Extensions

Toolbar

Active Texture Mangement

AJE

B9 Aerospace

Cross Feed Enabler

DDS Loader

Deadly Reentry

Engine Group Controller

FASA

FAR

JSI

KAS

Kerbal Joint Reinforcement

AVC

MechJeb

Module Fixer

Module RCSFX

Procedural Fairings

Procedural Parts

Quick Search

Real Fuels

Realism Overhaul

Real Solar System

Texture Replacer

Thunder Aerospace

Tweak Scale

And I am using ModuleManger 2.5.12

Link to comment
Share on other sites

So, I've played around with it and it seems that the thrust issue was coming from Real Fuels. I updated to the latest version and my thrust is fantastic! Still no visuals though... Super powerful engine with a invisible flame. I installed each mod one by one and tested it. The flame disappeared after installing realism overhaul. Any suggestions?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...