Jump to content

Stock Ultra-Heavy-Lift Challenge


Recommended Posts

The goal of this challenge is simple; place as heavy a payload as possible into LKO. 1.0 Aerodynamics have had a huge impact on wide lift vehicle designs, so it's not entirely clear what the best design for carrying those ultra-large payloads is.

The rules are also simple:

Stock KSP, no gameplay-altering addons/mods

The final payload must be in one piece, and must be in a stable orbit of at least 70x70km.

Maximum one launch.

The payload may not contribute in any significant way to the rocket - no fuel, reaction wheels or RCS tanks. You may give it a probe core, but nothing else. It's recommended that you use bundles of full ore tanks for compactness, but this is not mandatory.

You may attach to the payload in multiple places as long as all illegal parts are detached before final payload mass is calculated.

Any design or concept you can think of within the above guidelines is allowed. Shoot for something massive and inefficient or something mildly enormous with a great payload fraction - whichever you think is best.

Entries must provide screenshots of mass on the pad and final mass, plus video/screenshots from in between - enough to make it clear how your craft is functioning.

I will be putting together some kind of leaderboard for the best entries. Good Luck!

Edited by 666lumberjack
Link to comment
Share on other sites

Here is my entry for 1.0.4 : a 600 tons payload at 75km using a recoverable SSTO heavy launcher. Payload to orbit cost should be around 360funds/ton. dV to LKO was around 3200m/s.

On the pad

ede9589d-3b76-45e8-b38f-768845ca9f89.jpg

(Images are clickable)

In the VAB, payload only and full rocket

3eecaab4-b2ba-4b31-8bb3-25fc4ed0cacb.jpg de064f21-f85a-4ac8-b342-06654bceca80.jpg

Flight pictures

082b1f38-0376-4b59-8a32-e04686c3970e.jpg 410ecd02-25ff-418d-acd8-c7878fa1504f.jpg 59a44137-0c2d-46b6-b62f-a3cee4223667.jpg 774965bd-28c5-4993-8e28-e8da996c65bb.jpg

Orbit, payload (I miss the mass on the middle picture, I took another one).

72f510b2-1414-4006-b424-56a85525543e.jpg 8bd1db49-c5af-42ce-8dc1-e72a2291fb42.jpg 6c35d795-7dbc-4e9e-9274-85bb0910cb23.jpg

Returning home (80km from KSC)

ec60833d-01a6-4cbe-81da-ce0253275823.jpg a92d7cf2-030c-4cfc-b6b9-9d513cb065cd.jpg 9c264014-20ca-4a27-ba9b-138aae262c48.jpg 45d6ab06-8c42-4583-b61d-2654f6e1c493.jpg 1e56da5d-b366-4a81-bea2-f6a07a08626e.jpg

Here is my rocket SSTO family (I'm currently upgrading to 1.0.4)

http://forum.kerbalspaceprogram.com/threads/123195

Please note that I removed KJR for this run.

Those rockets are easily scalable. I don't think there is a limit except for CPU capacity. Removing all the parts needed for reentry should allow to much higher payload.

Edited by Warzouz
Link to comment
Share on other sites

This one put 1217 tons into orbit in 1.0.2, probably could do even better in 1.0.4. I haven't even thought of a payload that justifies using this monster. LittleBlueGaming, why didn't you use the largest Kerbodyne tanks? You could reduce your part count significantly. My rocket is a little under 400 parts.

Presenting the Hypercube!

hrjkBOS.png

m2sLKex.png

3ZyGYNP.png

nX4CSKa.png

Link to comment
Share on other sites

LittleBlueGaming, why didn't you use the largest Kerbodyne tanks? You could reduce your part count significantly. My rocket is a little under 400 parts.

Uh, well, you see... it's because... uh... well I thought I was :P

Wasn't playing close attention, and I haven't unlocked the larger one in my career game so I'm not used to it.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...