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Which mod makes my game crash?


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I've installed a few mods (61) and now it seems my game crash after the loading screen, which mod makes it crash?

https://www.dropbox.com/s/klmlswk4995aw8c/output_log%20crash%201.txt?dl=0

https://www.dropbox.com/s/xsic7nnz0snoiz3/output_log%20crash%202.txt?dl=0

These are the 2 files I got while starting up my game (twice)

Edited by Delta_scientist
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I'll take a look if you upload to a non-obnoxious filehost... like Dropbox.

It's usually a good idea to install mods one a few (or one) at a time for this reason, and... are all those mods rated for the KSP version you're running?

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These are almost certainly memory related. In the first one there is this exception:

NullReferenceException: Object reference not set to an instance of an object

at ActiveTextureManagement.ActiveTextureManagement.SetupLoaders () [0x00000] in <filename unknown>:0

at ActiveTextureManagement.ActiveTextureManagement.Start () [0x00000] in <filename unknown>:0

...which may or may not be significant (not sure if ActiveTextureManagement is still recommended for 1.0.4) and then it crashes when loading an icon. The second one crashes much earlier when loading a part texture.

There are also quite a few of these in the logs:

d3d: failed to create 2D texture id=5494 w=13 h=13 mips=4 d3dfmt=894720068 [invalid call]

I believe this is because the bitmaps in question are not a power of 2 in size (mostly icons) and isn't actually a problem.

Try watching the "Commit Size" in task manager while KSP is loading (you may need to switch it to running in windowed mode). KSP will crash when this gets over ~3.4 gig.

There are lots of threads that discuss ways to reduce the memory usage.

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