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The "football field"-bug


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It looks like the SPH building model has failed to load in some way (or some of the textures have at least). Was it a one-off or does it still do it after a restart of KSP? If it does still happen, could you upload your output_log.txt somewhere (from a run where it happens obviously)?

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It's fine when I restart KSP and it seems like if happens sometimes when I revert to SPH(has happened 1 more time since). Also when I try to exit the SPH when the bug 'is active' the game crashes. (I don't know how to output_log.txt)

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(I don't know how to output_log.txt)

Output_log.txt is created in the KSP_Data folder every time the game runs. When this happens next time, upload that file (possibly zip it first if very large) to a file sharing service (e.g. dropbox) and post a link. See the "How to get support" sticky thread in this subforum for more details...

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It looks like the game ran out of memory, there is a limit of about 3.5gig and various memory leaks, including a large one specific to reverting to the editors, that make it very likely to be hit. There are lots of messages about allocation failures, usually it simply crashes when this happens but it looks like some part of the texture setup for the rendering can continue if it fails resulting in your funky SPH.

There are quite a few threads that discuss how to reduce the memory usage of KSP.

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