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Part Temperature - Action Group Switching


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Hi!

Wouldn't it be nice to have a temperature switch, for switching action groups?

I'm wondering how that would look like.

This example is for triggering on distance.


else if (direction != "Departure" && !departing && Math.Abs((currentDistance - currentWindow) - meterDistance) < currentWindow) {
MonoBehaviour.print("Proximity alert. Action fired on " + this.vessel.name + " on channel " + this.channel);
//This flag is checked for in OnUpdate to trigger staging
fireNextupdate = true;
isArmed = false;
}

Made by Firov and part of Smart Parts.

I'm not a programmer, but the subject does interest me.

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