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BD Armory + KIS = WAR


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BD Armory adds stuff which you can use to perform destructive activities more effectively. KIS adds items which Kerbals can hold and use. It adds non-functional guns.

But how about making the guns functional and even adding bazookas which launch small missiles (a handheld Hydra rocket pod maybe?). Also maybe having small parts to build custom holdable items and a separate editor for that.

Kerbals of course should also be able to use the harpoon from KAS on EVA. Very useful for Gilly or Asteroid EVA.

I am sure I am not the only one who awaits a combination of KIS and BD Armory.

If you combine a BD Armory/KIS Combination with a good Kerbal AI system, you could have working infantry combat! Combined with an encached IVA mod (movement inside vehicles), and with a life support mod (if the windows or the hull of a module are damaged, it gets decompressed. any kerbals which do not have EVA suits will die). If you combine it with multiplayer, you will basically have Arma 3 in KSP...Imagine...

Looking forward to a giant war on Kerbin and to attacking munbases with custom rocket launchers.

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The guns are already functional, just need to rescale them and use "equipMode = physic" in the KIS module, missile launchers that can be reloaded by a second Kerbal are also possible, as is hand-held (or shoulder mounted) hydra. I'm waiting for BahamotoD's new turret tutorial to have a go at custom ray guns and phased plasma rifles.

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