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Problem with custom sound


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Hey guys, I'm having a problem with getting my custom sound working. I've downloaded a mp3 soundfile with an ignition sound on it, opened that up in a freshly installed Audacity, cutted it right, setted the "project frequence" to 48000Hz (I believe I heard that you had to do this) and exported it as "WAV (Microsoft) signed 16-bit PCM.

The file's name is sound_ignition1.

Then I copied that into my Testfolder in GameData (KSPwin/GameData/Test/Sounds), and added the following to a cfg of an engine:

EFFECTS

{

engage

{

AUDIO

{

channel = Ship

clip = Test/Sounds/sound_ignition1

volume = 1.0

pitch = 2.0

loop = false

}

}

}

But now, that sound is not playing when I activate the engine in KSP. Any idea waht I am doing wrong? I guess it has something to do with the way I exported the sound file, but I am not sure how and what to change there. Help would be highly appreciated! =)

Edited by Kartoffelkuchen
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Yes, I am using ModuleEnginesFX. I've just checked together with liquidhype the config, and we tested one of his sounds with my config, and it worked, so it must have something to do with the way I export the sound in Audacity.

- - - Updated - - -

OK, got it working with a small adjustment in Audacity! :)

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Yes, I am using ModuleEnginesFX. I've just checked together with liquidhype the config, and we tested one of his sounds with my config, and it worked, so it must have something to do with the way I export the sound in Audacity.

- - - Updated - - -

OK, got it working with a small adjustment in Audacity! :)

Mind sharing for the rest of us clumsy modders? ;)

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