Nansuchao Posted September 13, 2015 Share Posted September 13, 2015 Those plumes look really great, especially the SSME!Thanks! Link to comment Share on other sites More sharing options...
MrMeeb Posted September 13, 2015 Share Posted September 13, 2015 Well, it was easier than I thought. Here what the STS engines will like with a Real Plume config:SSMEhttp://i.imgur.com/0L4KqAn.pngSRBhttp://i.imgur.com/cRuJZNb.pngOMShttp://i.imgur.com/4TQiggr.pngNote that to have this work, you need Real Plume (obviously) and Smoke Screen installed. I suggest you to limit the numer of particles in the Smoke Screen GUI to 3000, otherwise you have risk of lag with SRB.Here's the Dropbox link to the cfg: https://www.dropbox.com/sh/lze3ul2561ada3n/AAAgCunBAggLE_ye7tZK35kga?dl=0Copy the cfg in GameData and enjoy.P.S. If you don't like something, feel free to ask for changes.The SRBs look great! However, iirc the SSME used hypergolic fuel so it wouldn't have a smoke plume, and the plume is much more faint the further away from the engine you look...if you look at some launches you should see! Really great work all the same Link to comment Share on other sites More sharing options...
Nansuchao Posted September 13, 2015 Share Posted September 13, 2015 In the first period of STS missions, the SSME were fueled by Kerolox, then by Hydrolox. Since in RO this STS has Kerolox as fuel, I used the same one. Btw, if you want, I can make an alternative config for Hydrolox. Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 Sampa, Mike-nz,You guys figure out the organization yet and what the goals are? Having those will help. Because the next step would be courses of action, which is really where the fun is.Sorry, been rather busy with school, but we have put out a new update for the shuttle. Will be getting on that step as soon as I'm done with homework...if I'm not burned out first... Link to comment Share on other sites More sharing options...
MrMeeb Posted September 13, 2015 Share Posted September 13, 2015 In the first period of STS missions, the SSME were fueled by Kerolox, then by Hydrolox. Since in RO this STS has Kerolox as fuel, I used the same one. Btw, if you want, I can make an alternative config for Hydrolox.Ah alright...my mistake! I would appreciate another config as an option Link to comment Share on other sites More sharing options...
Budgie Posted September 13, 2015 Share Posted September 13, 2015 In the first period of STS missions, the SSME were fueled by Kerolox, then by Hydrolox. Since in RO this STS has Kerolox as fuel, I used the same one. Btw, if you want, I can make an alternative config for Hydrolox.Not saying that you're wrong, but I'd never heard that. Where'd you read that, and why did they change it? Link to comment Share on other sites More sharing options...
Nansuchao Posted September 13, 2015 Share Posted September 13, 2015 Look on YouTube the first STS launch, and you'll notice the yellow flame from the SSMEs, due to the Kerolox fuel. In the last years instead, you'll see the blueish- redish Hydrolox fuel. I don't remember the reason or when they changed. I have to refresh my memory. Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 Look on YouTube the first STS launch, and you'll notice the yellow flame from the SSMEs, due to the Kerolox fuel. In the last years instead, you'll see the blueish- redish Hydrolox fuel. I don't remember the reason or when they changed. I have to refresh my memory.Hey, everything looks great! I was about to say that the SSME smoke was wrong, but that info makes more sense. I did make a thread with an ABC showing of the STS-1 launch- - - Updated - - -Here's the link to that:http://forum.kerbalspaceprogram.com/threads/133617-STS-1-Launch Link to comment Share on other sites More sharing options...
Budgie Posted September 13, 2015 Share Posted September 13, 2015 (edited) Look on YouTube the first STS launch, and you'll notice the yellow flame from the SSMEs, due to the Kerolox fuel. In the last years instead, you'll see the blueish- redish Hydrolox fuel. I don't remember the reason or when they changed. I have to refresh my memory." After the external tank was filled with hydrogen fuel and oxidizer, NASA discovered that 32 panels of insulation on the tank had peeled off."http://history.nasa.gov/sts1/history.htmlI think the NASA site disagrees with you, Nansuchao. I hope I'm not being a bother, but engines are built to fly on one fuel combination, aren't they? It'd take a lot of changed injectors, plumbing and other equipment to change the type of fuel.Edit: Its highly advised to post your sources, huh? Sorry Edited September 13, 2015 by Budgie Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 Also, the white tank was only used for two launches. After that, they stopped painting the tank to save weight. Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted September 13, 2015 Share Posted September 13, 2015 Also, the white tank was only used for two launches. After that, they stopped painting the tank to save weight.It was used for I think thermal protection Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 But it did add weight that could have been better used for payload. That is why they stopped painting the tanks. Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 13, 2015 Share Posted September 13, 2015 Looking good.The mod right now has faint ssme smoke... Link to comment Share on other sites More sharing options...
Nansuchao Posted September 13, 2015 Share Posted September 13, 2015 Ok, I'm confused...I remember clearly to saw some STS missions powered by Kerolox and in RO this mod has Kerolox as fuel, so I followed that. Now I can't find anymore where I found all that Kerolox thingy...Ok, give me time to eat my dinner and I'll come back with a Hydrolox config.In case I'm wrong, please everyone sorry me. Link to comment Share on other sites More sharing options...
Budgie Posted September 13, 2015 Share Posted September 13, 2015 Ok, I'm confused...I remember clearly to saw some STS missions powered by Kerolox and in RO this mod has Kerolox as fuel, so I followed that. Now I can't find anymore where I found all that Kerolox thingy...Ok, give me time to eat my dinner and I'll come back with a Hydrolox config.In case I'm wrong, please everyone sorry me.I didn't mean to make you feel bad or confused! Sorry about that! I know the RO crowd are sticklers for accuracy, so I just wanted to help clear up anything you may have misread or misremembered Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 Ok, I'm confused...I remember clearly to saw some STS missions powered by Kerolox and in RO this mod has Kerolox as fuel, so I followed that. Now I can't find anymore where I found all that Kerolox thingy...Ok, give me time to eat my dinner and I'll come back with a Hydrolox config.In case I'm wrong, please everyone sorry me.I'll go do some research into it. Link to comment Share on other sites More sharing options...
Nansuchao Posted September 13, 2015 Share Posted September 13, 2015 Here's the Hydrolox config. Remember to delete the other SSME cfg: https://www.dropbox.com/s/brlafs00egd7g10/SSME%20HL.cfg?dl=0It looks like this (just one engine) Link to comment Share on other sites More sharing options...
Dnaha Posted September 13, 2015 Share Posted September 13, 2015 Loving the Real Plume configs. They look amazing. Looking forward to trying them out along with the new update when I get home. Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 13, 2015 Share Posted September 13, 2015 So for this patch, real plumes comes with RO right? Or should the user download it seperately?And could this be used with stock without real fuels.Wondering if its something we should include with the mod. With instructions on how to remove it if unwanted.Ps I will get back to RO FAR configs tonight. Maybe start the hires texture pack Link to comment Share on other sites More sharing options...
CommanderSpock Posted September 13, 2015 Share Posted September 13, 2015 Sampa, I say we add nansuchao to the op.... He's been really helpful Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 I agree...sound good, Mike and nansuchao? Link to comment Share on other sites More sharing options...
Nansuchao Posted September 13, 2015 Share Posted September 13, 2015 Thanks, it more than I deserve. Real Plume is a suggested mod for RO, but it works great also in stock. The configs I did were in stock. A stock player just need to download RealPlume and Smoke Screen to have the effect, and obviously the patches. I'll submit the configs to Felger, so they'll become part of the Stock-Real Plume. Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2015 Author Share Posted September 13, 2015 I think I should speak with Felger to see if I have permission to make real Plume stock for our mod and to be able to place it in. Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 14, 2015 Share Posted September 14, 2015 Poll on my other thread if you feel like voting- - - Updated - - -The one with typos Link to comment Share on other sites More sharing options...
flightmanmicah Posted September 14, 2015 Share Posted September 14, 2015 Sorry, been rather busy with school, but we have put out a new update for the shuttle. Will be getting on that step as soon as I'm done with homework...if I'm not burned out first...Okay, I really want you guys to succeed on this! Let me know if I can help. Link to comment Share on other sites More sharing options...
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