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What is this "ModuleWaterSlider.Collider" that is now blowing up my craft?


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I have a craft that went to Minbus, out of Kerbal SOI, and is now headed back in towards the Mun. But Tonight, every time I try to time warp the ship blows up saying that ModuleWaterSlider.Collider collided with some other part, most off it'ts the command pod and a chute.

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I have a craft that went to Minbus, out of Kerbal SOI, and is now headed back in towards the Mun. But Tonight, every time I try to time warp the ship blows up saying that ModuleWaterSlider.Collider collided with some other part, most off it'ts the command pod and a chute.

yeah this one happened to me too. Every single launch, no matter what craft. At 1min after launch, 6k up, 175m/s, 1.6g and flying straight, bang.... the craft becomes more exploded in a hurry with this being reported as the object the parts collided with.

The exact same craft can be moved over to a sandbox save in the same KSP install and flown (flown hard too) so it had to be the career save game file. I'm using lots of mods so I doubt I'm a good case to troubleshoot.

Edited by bmyers831
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I asked in the squad cast and got this (sorry forgot his name):

That's a Kerbal Foundries thing, should have been fixed a few versions ago, if it's still going with 1.9f, then post about it on the thread.

I found I am using 1.9a, so I'll find out if that fixes it. And you only have to have the mod, you don't have to have mod parts on the craft it seems.

I use AVC to watch for updates, but some modders don't always update what ever file it is they need to to trigger AVC. I don't like CKAN, it requires more stuff to be installed to run it and I'm always seeing reports of it updating wrong.

Edited by Vorg
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