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Realism Overhaul Low tech aircraft


Randazzo

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If you downloaded these craft prior to the 9-16 update of Realism Overhaul, they will be broken. You can download new craft files below.

After experiencing spasms of rage sprinkled with confusion while dealing with FAR in RO after so long in stock Aerodynamics, I finally managed to get a couple of working aircraft and thought I'd share them. These are intended for Realism Overhaul with Realistic Progression Zero installed.

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Light Aircraft for early flights. You won't be breaking any records with this.

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Twin-engine Jet capable of reaching 15km altitude, carefully. Gets a little wobbly when you get close to running out of fuel, so try not to land on dry tanks.

Edited by Randazzo
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Requires Supersonic Flight tech node. Single engine, single crew jet. Cheaper than the Kalkutta. I highly recommend NOT taking off or landing on the Tier 0 runway as it's likely to kill you. Flaps are set to action group 1 to increase deflection, group 2 to decrease. Setting 1 should be sufficient for landing under 100 m/s. Mind your G's as you turn, this puppy will snap around hard and turn your kerbal to goo if you aren't careful. Will break 300 m/s in a slight dive, but still sub-sonic.

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