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Kerbin Tracking Antenna Parts?


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Was helping someone out with setting up sun tracking solar panels in Unity today, when I had a thought.

If you wanted to make an antenna dish that would track Kerbin, and constantly point in its direction, like a solar array tracks the sun, would that be possible?

I know that the suncatcher object uses the sunPivot object to track the sun; Would there be any way to redefine the action applied to those objects to track the sun?

Just a neat immersion idea I had. Wanted to see if it was remotely possible. Cheers. :)

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