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Silisko Industries Addon Development - Thread 2


NovaSilisko

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I'm currently testing an upscaled version of BACE that you might like. I added a hatch to the BACE pod as well. Only problem is that the inflatable module is gigantic.

You should post it when you feel you're done experimenting. I would love an updated/upscaled BACE partset, and I'm sure others would too.

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Should I double the weight of the aesthetic parts or should I keep them the same? I am doubling the weight of the main modules and doubling the fuel in the fuel tanks. Also, should the main pod have a crew capacity of 2 or three?

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So I've had the BACE set for ages but the '6-way' node piece is 'invisible' in the VAB but I can click and drag it onto a craft but it shows as red 99% of the time and can't connect to anything. I know it does work sometimes - but it's hard to know what it works with. Is there a simple cfg edit to help with this? Thx.

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If you scale a cube up by a factor of 2 in all dimensions, you get the following volume increase:

2x * 2y * 2z = (2^3)*(xyz) = 8V,

where V is the original volume, V=xyz. If volume increases by a factor of 8, mass also increases by a factor of 8 for constant density.

Sorry, Nova. :P

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So I've had the BACE set for ages but the '6-way' node piece is 'invisible' in the VAB but I can click and drag it onto a craft but it shows as red 99% of the time and can't connect to anything. I know it does work sometimes - but it's hard to know what it works with. Is there a simple cfg edit to help with this? Thx.

try rotating it using w,a,s,d,q,e in the VAB. This usually solves it for me within 2 keypresses ;)

BTW its invisible in the parts list for me too.

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Nova, in the description of the BACE pack it says that docking nodes will be functional whenever docking comes out. Does that mean that you'll start working on these parts again, or possibly put them in the game?

No. They are abandonware.

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If you scale a cube up by a factor of 2 in all dimensions, you get the following volume increase:

2x * 2y * 2z = (2^3)*(xyz) = 8V,

where V is the original volume, V=xyz. If volume increases by a factor of 8, mass also increases by a factor of 8 for constant density.

Sorry, Nova. :P

Is that still true of hollow objects?

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If you scale a cube up by a factor of 2 in all dimensions, you get the following volume increase:

2x * 2y * 2z = (2^3)*(xyz) = 8V,

where V is the original volume, V=xyz. If volume increases by a factor of 8, mass also increases by a factor of 8 for constant density.

Sorry, Nova. :P

That depends on how something is designed. Certainly with aircraft, if you increase size, skin thickness of all components stays constant. Thus, mass is only a square proportion with any given dimension. Presumably, a similar thing is true of spacecraft, given their similar requirements, and so Nova is correct, mass is 4x when all given dimensions are 2x.

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