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KSCSwitcher: How to add launchpads


Bev7787

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Does anyone know how to add launchpads via KSCSwitcher? I've tried editing the configs and here is what I have right now:

Site

{

name = us_matagorda

displayName = US - Matagorda

description = The home of American Launch Services, this is the home of the world’s first commercially operated spaceport.

PQSCity

{

KEYname = KSC

latitude = 28.5656

longitude = -96.2100

repositionRadiusOffset = 1126

repositionToSphereSurface = false

lodvisibleRangeMult = 6

}

PQSMod_MapDecalTangent

{

radius = 20000

heightMapDeformity = 80

absoluteOffset = 1073

absolute = true

latitude = 41.11803

longitude = 100.4633

}

}

It's not showing up on the KSCSwitcher screen. Does anyone know what is going on?

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Are you using RSS/RO? If so, RSS blows out the site list and creates its own. Create a config file for ModuleManager somewhere in your GameData and put all your sites into a script that will load them last:


@KSCSWITCHER:AFTER[RealSolarSystem]
{
@LaunchSites
{
Site
{
}
}
}

That way all your new sites get loaded after RSS is done.

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