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The A-1 Attack Aircraft [NovaPunch, ModularMissles]


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The A-1 attack aircraft is any air force\'s weapon of choice when dealing with ground targets. This is due to the aircraft extreme maneuverability, as well as its cruising altitude and speed, being 13,000 meters and 490 m/s, respectively. The aircraft is also extremely safe, and has a very long range for a vessel of such a role.

For a payload, it can fly with up to four droptanks, or twelve missiles, or ten missiles and two droptanks, or an empty load, or six bombs.

In case of an unrecoverable stall, the aircraft can eject the cockpit with two parachutes for a safe landing, almost always ensuring crew safety.

Album of the demo flight:

http://imgur.com/a/TWCgP#0

Mods: NovaPunch (most recent), Modular Missiles Pack.

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Are the engines on those projectiles falling supposed to fall. Also, I believe you can fit a couple of Anti-Shipping-Missiles on that.

I do not understand what you mean.

Also, with the playload, I wanted something with room between each projectile, and for it to be semi-realistic.

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In the back, on the top, is that supposed to be a sort of missile, or bomb?

It\'s one third of the JATO systems.

I don\'t understand you.

Kerbal Space Program = Realism explosions

One can always try.

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It\'s good, but I agree with the others, you should put more payload under it. Doesn\'t have to be balls-touching crowded, but there is plenty of extra space there. If you\'re expending the fuel to get all that plane aloft, you might as well distribute a few extra 'presents' before you land. If you\'re going for realism there should be at least four air-to-air standoff missiles, and the rest of the hard-points should contain your mission specific payload. That way you won\'t have to bother with escorts, you can shoot, scoot, and be out of there before the enemy can scramble interceptors.

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It\'s good, but I agree with the others, you should put more payload under it. Doesn\'t have to be balls-touching crowded, but there is plenty of extra space there. If you\'re expending the fuel to get all that plane aloft, you might as well distribute a few extra 'presents' before you land. If you\'re going for realism there should be at least four air-to-air standoff missiles, and the rest of the hard-points should contain your mission specific payload. That way you won\'t have to bother with escorts, you can shoot, scoot, and be out of there before the enemy can scramble interceptors.

I\'d fix it right now, but I\'m currently attempting to glide around the entirety of Kerbin\'s equator. I\'ll be done in approx. 20 hours.

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